Blender Day 45 : Blender45 How to move camera around in blender
Alright, let's dive into Blender. In this video, we're going to talk about the camera. The camera is an essential tool when it comes to modeling and animating. It allows you to see the rendered results of your work. So, let's take a closer look at the camera.
If you press the zero key on the Numpad, you'll automatically enter camera mode. It's like being a cameraman, looking through the camera lens. You'll see a cube in the scene. To make it clearer, you can delete it by pressing "X" and then add something more interesting. For example, you can press "Shift + A" to add a mesh, and let's add a monkey.
Now, if you press "N," you'll see the properties panel. Here, we have the monkey, which is a bit small. If you were to take a screenshot or render using the camera, it would only capture a small portion of the scene. So, you need to adjust the camera to get a better view.
To do that, select the camera by clicking on it. You'll see an orange outline around it, indicating that it's selected. Now, you can move the camera to get the desired view. As you can see, we now have the camera in the scene, and we're looking through it at the monkey.
If you press zero on the Numpad again, you'll enter camera mode and see what the camera sees. However, the distance between the camera and the monkey is not ideal. So, we need to adjust it.
In the properties panel, you'll find various settings like transform, rotation, scale, relations, collections, and motion paths. We'll explore those in more detail later, but for now, let's focus on moving the camera closer to the monkey.
You can simply click and drag the camera to move it along the X-axis. Similarly, clicking and dragging will move it along the Y-axis and Z-axis. If you want to move it closer, you can use the grab tool. It's also an object, so you can treat it like a cube. Grab it and move it closer to the monkey.
Remember, you can not only move objects in Blender but also move the camera itself. So, click on the camera and drag it to get a better view. We're a bit closer now, but we can still make some adjustments.
You can rotate the camera as well. In the properties panel, you'll find rotation settings for the X-axis, Y-axis, and Z-axis. If the labels are not clear, you can press "N" to open the properties panel and see them more clearly. You can rotate the camera along these axes.
Let's make a small adjustment by grabbing the camera and moving it down along the Z-axis. We can also do a slight rotation to position it better. Move it up a bit, and there you go. This gives us a better view.
If you want to create more space between the camera and the monkey, you can grab and move it further away. You can experiment with different camera angles and actions to find the perfect composition for your scene.