Blender Day 13 : Blender13 Transforming object in blender
Here comes my favorite part, which is doing some transformations. Once you've added an object to the 3D view, you can transform it into any form in Blender because it's a very flexible engine. Let me show you how it works.
If you choose the select box and press Shift + A, you can add another mesh, such as a cube. Let's name it "Cube Transformer" to differentiate it from the original cube. Now, I'm going to use the Transform function. When you click on it, a complex tool will appear with a cubish shape, lines, coordinates, boxes, and arrows. This tool contains various functionalities for transforming objects. You can change the coordinates, rotations, size, and even rotate the object. It's a versatile tool that allows for a lot of possibilities.
To use the Transformer, you can start by changing the coordinates. Simply click and drag. There are three different-colored arrows: blue for the Z-axis, red for the X-axis, and green for the Y-axis. By clicking and dragging these arrows, you can move the cube in different directions. This is similar to the move tool, but embedded within the Transformer.
You can also rotate the cube by clicking and dragging specific faces. For example, clicking and dragging the blue circle allows you to spin the cube around. Once you release the click, it will stay in that position. The same goes for the green and red circles, which allow you to rotate the cube along different faces.
Furthermore, you can change the size of the object by clicking and dragging the cube-shaped handles. There are three different-colored cubes within the Transformer: red, blue, and green. Clicking and dragging these cubes will adjust the size of the object accordingly.
This Transformer tool is not only useful for moving objects in different directions or rotating them, but also for resizing them. It's a crucial tool that I use all the time, and I encourage you to explore it and get familiar with its functionalities.