Blender Day 12 : moving object in blender

Alright, let's continue with our introduction. Once you've got the hang of selecting, adding, deleting, and changing the cursor position, let's bring the cursor back to its original place. Set the location to z0 to return it to the original position.

Now, let's talk about moving objects. If you want to move the cube, for example, simply grab it by pressing the G key. You can then move it anywhere in the 3D space. Click on the cube to grab it, and it will move to that location. You can fine-tune its position using the operation panel.

When you're done moving the cube, click on anything else to deselect it and make it disappear. However, remember that if you're in the cursor menu, clicking will change the cursor's position. So, it's best to choose the "Select Box" option for convenience.

Let's return the 3D cursor to its original position by setting the z-coordinate to 0. Now, if you want to move the cursor, simply click on it, press the G key, and move it around. You can position it to surround the cube, for example.

I think the cube is a bit low, so let me adjust that. Click on the cube, press G, and move it up a bit. Now, the cursor perfectly surrounds the cube.

That's pretty much what we can do in this 3D space. We can grab and move objects freely. For instance, if you want to move the point light, you can use the G key to grab it and place it anywhere. This is a useful tool for handling objects in the 3D space.

By the way, you can also use the move tool by simply clicking on it. You can move the object using the arrows. For example, if you want to move along the Z-axis, use the blue arrow. If you want to move along the Y-axis, use the yellow arrow. And if you want to move along the X-axis, use the red arrow.

However, personally, I prefer the grab tool because it gives you more freedom. Just press G and place the object anywhere you want. If you need to make precise adjustments, you can enter the exact coordinates or use the arrows for more control.

That covers the basics of moving objects in this 3D space.