Blender Day 15: Blender15 tip1 at moving object in blender
Alright, so we've learned how to transform and scale objects using the transform tool. Scaling is just one of the functions available within the transform options. If you want to focus solely on scaling and ignore the other transform functions, you can press the "S" key or click on the scale option.
Now, let's talk about a few tips for free movement. Once you've transformed an object, you can move it around by simply grabbing it and placing it anywhere. However, there's a key consideration to keep in mind to avoid complications.
In a 3D space, when you grab an object and move it, you may struggle to determine the correct placement. To address this, there's a helpful tip. After pressing the "G" key to grab the object, you can press "N" to hide the additional controls on the right side and focus on the coordinates.
When you want to restrict the movement to a specific direction, such as the Y-axis represented by the green line, press "G" to grab the object, and then press "Y". This limits the movement to the Y-axis, allowing you to position the object accurately along that line. Similarly, pressing "X" restricts movement to the X-axis, and pressing "Z" restricts movement to the Z-axis.
By using these keys, you can move the object precisely along a single axis, ensuring more control over its placement. This tip can be quite useful when you're unsure how to move an object along a specific direction.
So, that's a handy tip for you all. It's not necessary to use it every time, but I recommend doing so to avoid complications and maintain control over your models. If you don't follow this technique, parts of the model may become difficult to manage, leading to a messy outcome.
I hope you find this tip helpful in your 3D design journey.